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1. Unwritten Rule - Saying Hi in local = - in Crime and Punishment [original thread]
i say hi all the time, and make silly comments - like what ship theyre in, point out their friends.. its amusing to do that sat in a cloaky, winds people up no end
- by Jaggati Khan - at 2011.04.10 19:37:00
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2. PC: Pos removal - in Crime and Punishment [original thread]
Edited by: Jaggati Khan on 10/04/2011 19:34:05 try infiltration, if theyre noobs they wont know whats going on after you have taken theyre pos mods down and offlined theyre tower or un anchored it; this of course may take a while but instead o...
- by Jaggati Khan - at 2011.04.10 19:34:00
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3. PC minmater dread pilot - in Character Bazaar [original thread]
wondering if there are any minmater dread pilots for sale and how much they are worth - other skills dont interest me just the ones needed for minnie dread - in fact how much is a dread pilot worth??
- by Jaggati Khan - at 2011.04.10 19:24:00
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4. Am I the only person in EVE who knows how to gatecamp like a pro? - in Crime and Punishment [original thread]
cool story pro...
- by Jaggati Khan - at 2010.12.15 23:59:00
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5. The all seeing eye (local) must go - in Player Features and Ideas Discussion [original thread]
Originally by: Zisi it promotes small gang pvp and scouting I completley agree, we cant have large scale fights without the lag monster stopping by so ccp should make it a more viable option for smaller scale stuff (not that its imposs...
- by Jaggati Khan - at 2010.11.26 18:34:00
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6. Siege Cruiser - in Player Features and Ideas Discussion [original thread]
for example the sanshas invasion?
- by Jaggati Khan - at 2010.10.05 12:38:00
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7. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Space Pinata The only advantage drakes have over other battlecruisers is their battleship-worthy EHP. but they DO have extremely low resist to em/therm damage - even with a hardner or amp if the drake does have higher ...
- by Jaggati Khan - at 2010.10.05 12:04:00
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8. Submarine Warfare - in Player Features and Ideas Discussion [original thread]
Originally by: KaiserSoze434 I'll explain why this is a crap idea. Everything you talk about is functionality pretty much in the game. 1. Sonar - Overview and Dscan. The way passive sonar works the target has to be emitting sound to be de...
- by Jaggati Khan - at 2010.10.05 03:38:00
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9. Siege Cruiser - in Player Features and Ideas Discussion [original thread]
Originally by: Camios I like the idea overall. But there is actually no need for another capital killing machine. Right now fielding a capital in a battlefield is quite risky because of SC proliferation. Capitals have actually many probl...
- by Jaggati Khan - at 2010.10.05 03:34:00
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10. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever the irony. after all those years of people laughing on drakes and how useless they are in pvp. anyway back to the topic: caldari always had been pretty good on damaging from range while other stuff tackles. a...
- by Jaggati Khan - at 2010.10.05 03:20:00
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11. Ganked at station in Motsu - in Crime and Punishment [original thread]
no no no your all thinking about this the worng way :p PLAYER police is where its at as an example: player suicides someone in a 0.9 - victim has 15 days of killrights - simply add this to anyone who is in the police militia :) maybe make it 30 ...
- by Jaggati Khan - at 2010.09.15 16:18:00
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12. Helpful C&P tips ~ Q&A thread - in Crime and Punishment [original thread]
I shoot mining lazors at peoples stealing my ores bt they always kill me... should i not use my covetor for pvp?
- by Jaggati Khan - at 2010.09.15 16:08:00
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13. missions - in Player Features and Ideas Discussion [original thread]
please take out all the old missions and make new ones - or change them around so they are no longer recognizable PLEASE!!? i havent ran a mission for a long time now cus their so damn boring :( also as a footnote how about random missions (like ...
- by Jaggati Khan - at 2010.09.14 01:40:00
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14. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
1. more entry points to nullsec 2. get rid of the old 'intel' local chat - various things could be done for maintenance of such a chat but should be at the cost of the holding alliance 3. more nullsec 4. i dont think i have a number 4 tbh... not y...
- by Jaggati Khan - at 2010.09.13 21:49:00
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15. The Sleepers have awakened. Who's next? - in Player Features and Ideas Discussion [original thread]
its quite easy to imagine some sort of story behind those 'lost' civilisations surfaceing again albiet in smaller clusters of nullsec type space that can only be found via wormholes - just as its likely that jove space could be reached - hell even...
- by Jaggati Khan - at 2010.09.13 21:42:00
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16. Destroyer Class Stealth Bombers. - in Player Features and Ideas Discussion [original thread]
i think more should be done with the destroyer hull thugh 8 bomb slots is a bit much - 2 would be ok and as you can only fire upto 8 bombs at one target this would basically make a more viable option for smaller corps/gangs to do some bombing runs...
- by Jaggati Khan - at 2010.09.13 21:38:00
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17. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Originally by: General Domination Dear CCP, I think the general speed of ships need some tweaks. They are too slow and the webifier are too powerfully. It is really sad that webifier are rule number 2 of any cPvP Ship. That doesnŠt give u...
- by Jaggati Khan - at 2010.09.05 00:55:00
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18. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Originally by: rowdy buccaneer rockets need to be udated to keep up with small fast moving ships that use them so pilots would like using them more!!!!!! i think rockets should have something done to them, as it stands the rifter gene...
- by Jaggati Khan - at 2010.09.05 00:52:00
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19. just a thought - in Player Features and Ideas Discussion [original thread]
Originally by: Darteis Elosia 1. Destroyers -They need a buff, or a t2 version that is not an interdictor. Can be Logistics or Gun Platform/Missile Platform. Heavy bomber variant not able cloak. its the heavy bomber i found interesting...
- by Jaggati Khan - at 2010.09.05 00:46:00
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20. Double the number of 0.0/empire solar systems in the game - in Player Features and Ideas Discussion [original thread]
Originally by: Rhadia I wish they'd make it so we can scan down/utilize Dead Space pockets. It's the most sensible solution for providing havens for small groups and pirates to dig in. thats an interesting idea, maybe you could create...
- by Jaggati Khan - at 2010.09.05 00:39:00
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